← ARAM Mayhem Coach · Patch 26.21 · Updated October 24, 2026
ARAM Mayhem Augments Tier List
Every augment in the ARAM: Mayhem pool — 296 augments — ranked in the tiers the ARAM Mayhem Coach actually plays by. This is the same ranking the free Coach app carries in its own data files and weighs live, in game, every time your three augment cards land.
S+ — the top of the pool (18)
| Augment | Rarity | What it does | Leans |
|---|---|---|---|
| Blunt Force | Silver | — | Attack Damage |
| Bread And Butter | Gold | Your gains 100 Ability Haste. | Ability Haste |
| Eureka | Prismatic | — | Ability Haste |
| Jeweled Gauntlet | Prismatic | — | Attack Damage |
| Magic Missile | Gold | Dealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled. | Tank, Sustain |
| Phenomenal Evil | Gold | Permanently gain 1 Ability Power when you hit an enemy with an Ability. 5 second Cooldown per Ability. If taken after round 4, gain 40 Ability Power. | Ability Power, Ability Haste |
| Pursuit of Power | Gold | Your Attacks deal additional physical damage. | |
| Recursion | Gold | — | Ability Haste |
| Scopier Weapons | Gold | — | |
| Shrink Engine | Gold | — | |
| Soul Siphon | Gold | — | Sustain |
| Tank Engine | Gold | — | Tank, Sustain |
| Thread the Needle | Gold | — | Tank |
| Tooth Fairy | Gold | — | |
| Transmute: Prismatic | Gold | — | |
| Twin Fire | Silver | — | |
| Upgrade Infinity Edge | Gold | — | Attack Damage |
| Warlock Juicebox | Gold | — |
S — elite (31)
| Augment | Rarity | What it does | Leans |
|---|---|---|---|
| ADAPt | Silver | Convert Bonus Attack Damage to Ability Power, and gain Ability Power. Current Conversion: Converts at a rate of 1.67 Ability Power per point of Attack Damage. | Ability Power, Attack Damage |
| Archmage | Prismatic | — | Ability Power, Ability Haste |
| Bread and Cheese | Gold | Your gains 100 Ability Haste. | Ability Haste |
| Celestial Body | Gold | Gain 1000 Health, but you deal 10% less damage. | Sustain |
| Critical Rhythm | Gold | — | |
| Deft | Silver | — | Attack Damage |
| Dual Wield | Prismatic | — | Attack Damage |
| Escape Plan | Silver | — | |
| Ethereal Weapon | Gold | — | Ability Haste |
| Forged By The Master | Silver | — | |
| From Beginning To End | Gold | — | Sustain |
| Giant Slayer | Prismatic | Become tiny, gain 25% Move Speed, and deal between 0% and 20% bonus damage to champions based on how much larger they are than you. | |
| Goliath | Prismatic | Become large, gaining 15% Health and 10% Adaptive Force. | Sustain |
| Goredrink | Silver | — | Sustain |
| Heavy Hitter | Silver | Your Attacks deal additional physical damage. | |
| Homeguard | Silver | Gain % Move Speed, disabled for seconds after taking damage. | Move Speed |
| Infernal Conduit | Prismatic | Your Abilities apply an infinitely stacking Burn, dealing magic damage per second for 5 seconds. All your Burn effects lower your basic Ability Cooldowns by 0.08 seconds when they damage enemies. | Burn, Ability Power, Ability Haste |
| Infinite Recursion | Prismatic | — | |
| It's Killing Time | Gold | After casting your Ultimate, mark all enemy champions for death. The mark stores 35% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown). | Ability Haste |
| Leg Day | Silver | Gain 10 Movement Speed and 15% Slow Resist. | Move Speed |
| Mad Scientist | Prismatic | On Round start you grow large, gaining (30% Adaptive Force and 20% Health) or tiny (70 Ability Haste and 40% Move Speed). | Sustain, Ability Haste |
| Marksmage | Gold | Your Attacks deal additional physical damage. | |
| Pursuit of Haste | Gold | — | |
| Ravenous Bind | Gold | — | |
| Scopiest Weapons | Prismatic | — | |
| Skilled Sniper | Gold | Hitting an enemy with a non-Ultimate Ability at over 600 range reduces its Cooldown to 0.5 seconds, periodic abilities are instead reset to 3 seconds. | Ability Haste |
| Steel Your Heart | Gold | Requirement: Possess Heartsteel with 400+ stacks. Reward: Multiply your Heartsteel stacks by 3. Increase your Health Regeneration by 12.5% of your Heartsteel stacks. | Tank, Sustain |
| Transmute: Gold | Silver | — | |
| Vulnerability | Gold | — | Attack Damage |
| Witchful Thinking | Silver | — | Ability Power |
| Zealot | Silver | — |
A — strong (51)
| Augment | Rarity | What it does | Leans |
|---|---|---|---|
| Back To Basics | Prismatic | Your Ultimate Ability is sealed. Gain 25% Ability Damage, Healing, Shielding, and 45 Ability Haste. | Tank, Sustain, Ability Haste |
| Big Brain | Gold | At the start of each round, gain a Shield. | Tank |
| Biggest Snowball Ever | Prismatic | — | |
| Bread And Jam | Gold | Your gains 100 Ability Haste. | Ability Haste |
| Clown College | Prismatic | Backstab: You deal bonus physical damage when striking from behind. Deceive: You teleport and become Invisible for 3 seconds. Your next Attack while Invisible deals an additional physical damage. If striking from behi… | Sustain, Ability Power |
| Dawnbringer's Resolve | Gold | — | |
| Dive Bomber | Silver | Your team's first death each round explodes, dealing 0% of the targets max health as true damage to nearby enemies. | Tank, Sustain |
| Donation | Gold | — | |
| Double Tap | Prismatic | — | Attack Damage |
| Endless Decimation | Gold | — | |
| Erosion | Silver | Damaging enemies shreds 1% Armor and Magic Resist for 4s, up to % at 20 stacks. | Tank |
| Fan The Hammer | Prismatic | — | Ability Haste |
| Final Form | Prismatic | — | |
| Firebrand | Gold | — | Burn, Tank, Sustain, Ability Power |
| Flashy | Gold | Your Flash has 2 Ammo and a 2 second Cooldown. | Ability Haste |
| From Downtown | Gold | — | |
| Get Excited! | Gold | — | |
| Growth Spurt | Gold | — | |
| Hextech Soul | Silver | You gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | |
| Ice Cold | Silver | Your Slowing effects reduce Move Speed by an extra 0. | |
| Infernal Soul | Silver | You gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | |
| It's Critical | Gold | — | Attack Damage |
| Lil' Extra Help | Gold | — | |
| Mind to Matter | Silver | — | Sustain |
| Mystic Punch | Prismatic | — | Ability Haste |
| Nightstalking | Gold | — | |
| Ocean Soul | Silver | Gain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | Sustain |
| Overloaded | Prismatic | — | |
| Pinball | Gold | — | |
| Pressure Cooker | Gold | — | |
| Purist - Caster | Silver | — | |
| Scoped Weapons | Silver | — | |
| Shadow Runner | Silver | After using a dash, leap, blink, or teleport Ability or exiting Stealth, gain Move Speed for seconds. | Move Speed |
| Siphon | Silver | — | Sustain |
| Stats on Stats! | Gold | — | |
| Swift and Safe | Silver | — | Move Speed |
| Symphony of War | Prismatic | Gain the Lethal Tempo and Conqueror Keystone Runes. Lethal Tempo - Attacking champions grants Attack Speed, stacking up to 6 times. At 6 stacks, your Attacks launch a bolt that deals additional damage. Conqueror - Att… | Sustain, Attack Damage |
| Tap Dancer | Prismatic | — | Attack Damage |
| Transmute: Chaos | Prismatic | — | |
| Typhoon | Silver | — | |
| Ultimate Awakening | Prismatic | — | |
| Ultimate Revolution | Prismatic | Once per round, refresh your Ultimate after casting it. | |
| Ultimate Unstoppable | Silver | After using your Ultimate, you become immune to crowd control for 2 seconds. (8 second Cooldown). | Ability Haste |
| Ultra Hydra | Prismatic | — | |
| Upgrade Collector | Silver | — | |
| Upgrade Death's Dance | Silver | — | |
| Upgrade Sheen | Gold | — | |
| Upgrade Zhonya's | Silver | — | |
| Urf's Champion | Prismatic | — | |
| With Haste | Gold | — | |
| Wooglet's Witchcap | Prismatic | Immediate: Gain Needlessly Large Rod. Requirement: Possess Rabadon's Deathcap and Zhonya's Hourglass. Reward: Gain Wooglet's Witchcap. | Ability Power |
B — solid (51)
| Augment | Rarity | What it does | Leans |
|---|---|---|---|
| All For You | Gold | Your Heals and Shields are 25% stronger when used on an ally. | Tank, Sustain |
| Apex Inventor | Gold | — | Ability Haste |
| Blade Waltz | Prismatic | Makes you untargetable while you dash at and deal damage to enemies 6 times (deals 50% on-hit damage). | Move Speed, Attack Damage |
| Bolstered | Silver | — | |
| BONK! | Gold | — | |
| Can't Touch This | Prismatic | Casting your Ultimate makes you Invulnerable for 2 seconds (8s Cooldown). | Ability Haste |
| Circle of Death | Prismatic | Healing and Health Regen you do deals 50% of the value magic damage to the nearest enemy champion. | Sustain, Ability Power |
| Courage of the Colossus | Prismatic | Gain Shield after Immobilizing or Grounding an enemy champion. Shields Generated This Round: Shields Generated Total: | Tank |
| Cruelty | Prismatic | — | |
| Dashing | Prismatic | Your dash, leap, blink, or teleport Abilities gain 75 Ability Haste. | Move Speed, Ability Haste |
| Divine Intervention | Gold | 12 seconds into combat, call upon a protective star that slowly descends upon you. When it lands, you and nearby allies become Invulnerable for 2.5 seconds. Then Autocast this every 25 seconds. | |
| Draw Your Sword | Prismatic | You are now melee. Gain 25% Attack Damage, 25% Health, 15% Attack Speed, 25% Lifesteal, and 15% Move Speed (each further increased based on Attack Range lost). | Sustain, Attack Damage |
| Echo Cast | Prismatic | — | |
| escAPADe | Silver | Convert Ability Power to Bonus Attack Damage and gain Attack Damage. Current Conversion: Converts at a rate of 0.6 Attack Damage per point of Ability Power. | Ability Power, Attack Damage |
| Fey Magic | Prismatic | Damaging with your Ultimate Polymorphs enemies for 2 seconds (15 second Cooldown). | Ability Haste |
| FireFox | Silver | Autocast: Gain 40% Movement Speed and conjure three flames that orbit you every 7 seconds, targetting the closest visible enemy in range and dealing magic damage. Subsequent hits do 30% damage. | Burn, Move Speed, Ability Power |
| First-Aid Kit | Silver | Gain 20% Heal and Shield Power. | Tank, Sustain |
| Hellbent | Prismatic | — | |
| Icathia's Fall | Prismatic | — | |
| Impassable | Gold | Gain the Aftershock and Glacial Augment Keystone Runes. Aftershock: After Immobilizing an enemy champion, grants you Armor and Magic Resist for 2.5 seconds, after which you explode, damaging nearby enemies based on yo… | Tank, Sustain |
| Kill Secured | Silver | — | |
| Light 'Em Up! | Silver | — | Ability Power |
| Master of Duality | Prismatic | — | Ability Power, Attack Damage |
| Minionmancer | Gold | Your summons gain 40% increased size, health, and damage. | Sustain |
| Nature is Healing | Gold | — | Sustain |
| Ominous Pact | Prismatic | Gain 1 level now, and 1 bonus level every other round. Your level cap is removed. If taken after round 4, gain 2 additional levels. Leveling this augment instantly grants you levels | |
| Omni Soul | Prismatic | Gain 2 random Dragon Souls. | |
| Outlaw's Grit | Gold | After using a dash, leap, blink, or teleport Ability you gain 10 Armor and Magic Resist up to at 5 stacks. | Tank, Move Speed |
| Overflow | Gold | Your Mana costs double. Your Ability Heals, Shields, and damage are more effective. | Tank, Sustain |
| Pandora's Box | Prismatic | — | |
| Porcupine | Gold | — | |
| Quickstep | Gold | — | |
| Shrink Ray | Gold | — | |
| Slap Around | Silver | — | |
| Snowblast | Gold | — | |
| Snowday | Silver | — | |
| Sonata | Gold | — | |
| Soul Eater | Gold | — | |
| Spell Split | Prismatic | — | |
| Spin To Win | Silver | — | |
| Spirit Bomb | Prismatic | — | |
| Stackosaurus Rex | Silver | When you gain permanent Stacks of an Ability, gain 75% more! | |
| Stay Resolute | Silver | — | |
| Tank It Or Leave It | Silver | — | Tank, Attack Damage |
| Titan's Resolve | Prismatic | — | |
| Triggered Inferno | Prismatic | On Round start you grow large, gaining (30% Adaptive Force and 20% Health) or tiny (70 Ability Haste and 40% Move Speed). | Sustain, Ability Haste |
| Tripleshot | Prismatic | — | |
| Upgrade Immolate | Silver | — | Burn |
| Upgrade Ravenous Hydra | Gold | — | |
| Wee Woo Wee Woo | Gold | — | |
| Windspeaker's Blessing | Prismatic | — |
C — situational (28)
| Augment | Rarity | What it does | Leans |
|---|---|---|---|
| Chain Reaction | Gold | — | |
| Critical Healing | Gold | — | Sustain |
| Don't Blink | Silver | Gain 1% bonus damage per 10 Move Speed you have more than the target. Bonus Damage This Round: Bonus Damage Total: | |
| Don't Change the Channel | Silver | — | |
| Empowered By The Faithful | Prismatic | — | |
| En Passant | Prismatic | Your dash, leap, blink, or teleport Abilities gain 75 Ability Haste. | Move Speed, Ability Haste |
| Goldrend | Prismatic | — | |
| Hand of Baron | Prismatic | — | |
| Holy Snowball | Prismatic | — | |
| It's Go Time | Silver | — | |
| Juiced | Silver | — | |
| King Me | Prismatic | — | |
| Multishot | Prismatic | — | |
| Ok Boomerang | Gold | Autocast throw a boomerang at a nearby enemy every 7s, dealing physical damage to enemies hit. | |
| Pat On The Back | Gold | — | |
| Pin Cushion | Prismatic | Gain the Lethal Tempo and Conqueror Keystone Runes. Lethal Tempo - Attacking champions grants Attack Speed, stacking up to 6 times. At 6 stacks, your Attacks launch a bolt that deals additional damage. Conqueror - Att… | Sustain, Attack Damage |
| Rejuvenation | Gold | Using an Ability restores Health. Healing Done This Round: Healing Done Total: | Sustain |
| Rite of Ascension | Prismatic | — | |
| Searing Dawn | Gold | Your Abilities mark enemies, causing them to take an additional + 2.5% max HP magic damage from your ally's next Attack or Ability. | Ability Power |
| Shark Bait | Gold | — | |
| Shark Tempest | Gold | — | |
| Sonic Boom | Silver | Buffing, Healing, or Shielding your ally deals true damage and Slows enemies surrounding them by % for 1.5 seconds. 2 second cooldown per cast. | Tank, Sustain, Ability Haste |
| Stats on Stats on Stats! | Prismatic | — | |
| Stats! | Silver | — | |
| Stuck In Here With Me | Prismatic | — | |
| Trusty Weapon | Silver | — | |
| Upgrade Sundered Sky | Gold | — | |
| Veil of Warding | Silver | — |
D — weakest in the Coach's weighing (19)
| Augment | Rarity | What it does | Leans |
|---|---|---|---|
| Adaptive Ward | Silver | — | |
| Earthwake | Prismatic | Your dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second, dealing physical damage. | Move Speed |
| Empyrean Promise | Prismatic | — | |
| Flash 2 | Silver | — | |
| Flashbang | Silver | — | |
| Glass Cannon | Prismatic | — | |
| Mercy's Strike | Gold | — | |
| Mighty Shield | Silver | — | Tank |
| Mountain Soul | Silver | You gain the Mountain Soul, gaining Shield after being out of combat for a short time. Shields Generated Total: | Tank |
| Overextender | Gold | — | |
| Poltergeist | Silver | — | |
| Prom Queen | Prismatic | — | |
| Protein Shake | Prismatic | — | |
| Spin Me Right Round | Silver | — | |
| Squishy Slappy Grab | Prismatic | — | |
| Surge Field | Prismatic | — | |
| Terrain'd | Gold | — | Ability Power, Attack Damage |
| Terror | Gold | — | |
| Upgrade Sword of Blossoming Dawn | Prismatic | — |
Not yet ranked by the Coach (98)
These augments are in the Mayhem pool on patch 26.21, but the Coach's editorial pass hasn't tiered them yet. They're listed so the pool on this page is complete — no silent gaps, no made-up tiers.
Adamant Silver · Arcane Axiom Gold · Armored Impact Gold · BEES!!! Gold · Big Shot Prismatic · Blue Barrier Silver · Bounce of the Poro King Prismatic · Bouncing Bees Prismatic · Brass Blast Gold · Buff Buddies Silver · Cerberus Prismatic · Cheating Gold · Crack Open That Egg Silver · CRIMSON COBALT Gold · Demon's Dance Gold · Devil on Your Shoulder Prismatic · Do or Die Prismatic · Don't Stop Cleavin' Gold · Doran's Biggest Fan Prismatic · Double Strike Silver · Double Time Gold · Drink Up Silver · Droppybara Prismatic · Enchanting Butterflies Gold · Executioner Gold · Feel the Burn Prismatic · Final City Transit Gold · Flow of Spirit Silver · Frost Wraith Silver · Fruitify Silver · Get Jinxed Gold · Gift of the Drowned Silver · Grandma's Chili Oil Gold · Group Hug Prismatic · Guilty Pleasure Silver · Hands off the Talent Silver · Haste Makes Waste Prismatic · Heads Up Cupcake! Prismatic · Heavy Is The Crown Gold · Holy Fire Gold · I'm a Baby Kitty Where is Mama Prismatic · Jeweled Bracelet Gold · Keystone Conjurer Gold · Laser Heal Prismatic · Lich Brain Silver · Lightning Strikes Gold · Lonely Warrior Silver · Mosh Monster Prismatic · No Mana, No Problem Silver · Orbital Laser Prismatic · Perseverance Gold · Poro Blaster Gold · Quantum Computing Prismatic · Ragebait Silver · Recoil Gold · Reload Gold · Repulsor Silver · Restless Restoration Gold · Salvation Gold · Sap Magic Gold · Self Destruct Silver · Slow And Steady Gold · Slow Cooker Prismatic · Snap Back Gold · Sneakerhead Prismatic · Snowball Roulette Gold · Snowball Upgrade Gold · Sound Barrier Silver · Speed Demon Silver · Spirit of the Jungle Main Gold · Stabby Stabby Silver · Still Here Gold · Summoner's Safari Silver · Support Main Silver · Take'em Down Down Down Gold · The Boom and the Bass Gold · The Brutalizer Silver · The Hex Core Prismatic · Third Times the Harm Prismatic · Tickle Monster Gold · Time Warp: Heartsteel Gold · Tormentor Silver · Totentanz Prismatic · True Eternity Prismatic · Trueshot Prodigy Prismatic · Twice Thrice Gold · Ultimate Recursion Silver · Upgrade Cutlass Silver · Upgrade Hubris Gold · Upgrade Stormsurge Gold · Upgrade: Deathfire Grasp Gold · Upgrade: Innervating Locket Gold · Upgrade: Zz'Rot Portal Silver · Vampirism Gold · Void Dash Gold · Void Rift Prismatic · Weapon of Destiny Gold · Weighted Popoffs Silver
From a tier list to your champion's build
Searching for an "aram mayhem [champion] build" lands you on static pages — but Mayhem deals you a random champion, three random augments at a time, and a build that has to bend around both. A tier list can't do that weighing for the champion you actually rolled. The Coach can: it reads your champ select and live game through Riot's official local channels, reads your three offered augment cards off your screen, and calls the pick — weighed against your champion, your build so far, and the state of the game — out loud, in the moment. When its data can't support a call, it says so instead of inventing one.
Get the calls live, free.
The ARAM Mayhem Coach is a free Windows app. No account, no cost — donations and subscriptions are the only money it will ever ask for, and both stay optional.
⬇ Download the Coach (free, Windows)
Honest limits, stated on the main page: the offered augment cards are read from your screen (no official channel carries them), reads can occasionally come back partial, and the Coach never invents an augment, never sees enemy hidden information, and never plays for you.